Sprint

Definition

A Sprint is a fixed-length event in Scrum during which a specific set of work must be completed and made ready for review. Sprints are the heartbeat of Scrum, providing a regular, repeatable work cycle.

Context in Software Development

Sprints typically last between one to four weeks, with two weeks being most common. Each Sprint includes:

  • Sprint Planning: Define the Sprint Goal and select items from the Product Backlog.
  • Daily Scrums: Short meetings to plan the day's work and address obstacles.
  • Development Work: Team members collaborate to achieve the Sprint Goal.
  • Sprint Review: Present completed work to stakeholders for feedback.
  • Sprint Retrospective: Reflect on the Sprint to identify improvements.

The consistent rhythm of Sprints helps teams deliver functional software regularly and respond to changes quickly.

Best Practices

  • Set Clear Goals: Define what success looks like for each Sprint.
  • Maintain Consistent Duration: Keep Sprint lengths stable to establish a predictable pattern.
  • Protect the Sprint Scope: Avoid adding new tasks once the Sprint has started.
  • Engage Stakeholders: Involve them during Sprint Reviews for valuable feedback.
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